Game Design and Development
Session
Regular Academic Session
Class Number
3600
Career
Undergraduate
Units
3 units
Grading
Graded Alpha
Description
This course studies design, development, and publication of games and game-based applications. This includes example games and designers, industry practices, and team-based project development.

Prerequisite: COMP 231 or COMP 271.

Outcomes: Students will acquire an awareness of different game design and development methods, technologies, and techniques suitable for the development of a variety of game based environments.
Enrollment Requirements
Prerequisite: At least C- in COMP 231 or COMP 271
Class Actions
Look up course materials
Class Details
Instructor(s)
Nicholas Hayward
Meets
Th 4:15PM - 6:45PM
Dates
01/12/2026 - 05/02/2026
Room
Crown Center - Room 210
Instruction Mode
In person
Campus
Lake Shore Campus
Location
Lake Shore Campus
Components
Lecture Required
Class Availability
Status
Open
Seats Taken
0
Seats Open
65
Combined Section Capacity
65
Wait List Total
0
Wait List Capacity
0
Combined Section
Game Design & Development
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